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Hackin 'n Slashin
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28,630 Posts
Bah I can't wait for 3D so I can also do some testing...it looks like I am a lazy at the moment, eventhough I am not. Then again I already need extra time to do some propper testing of iDeaS.
 

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1,252 Posts
Second Test :D

0237 - Snood 2 - On Vacation (E) not palyable

0353 - Lunar Genesis (E) ingame got a lot of bugs invisible sprites and image

0413 - Tetris DS (E) not playable

0460 - Metal Saga - Hagane no Kisetsu (J) playable but the top layer got invisible image and some sprites missing

0567 - Yuu Yuu Hakushou DS (J) playable got some bugs on the top layer at the
begining but ingame works fine

0757 - Ys Strategy (E) ingame no strites and floor

0774 - Gintama Gintoki vs Hijikata - Kabukichou Gintama Dai Soudatsusen (J) ingame after the menu black screen
 
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1,834 Posts
neonds is never going to be popular if you have to do all that to get it working
man, there always a retard with those stupid comments... :spy: it doesn't matter if the emulator X or Y is 99,99% perfect, they came and argue about something.
 

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Menthol Flavored
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3,925 Posts
Nice work orz! I was bored with nothing to do and remembered that I saw another DS emu a few days ago and decided to test it out tonight. I tried it out and I must say that this is an impressive emu. I'm glad that I tried it out. Can't wait for 3d support. :D Good job man. :thumb:
 

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43 Posts
Yes I tested zxa. No sprites in main display. Sub display sprites are all right.
I see only very few sprite data are written into the main display sprite memory (3 sprite are used to draw the blood gauge). And, I see also the 3D display is always enabled on bg 0.
Maybe they are using 3D engine to render sprites, but I can not be sure, because no any 3D rendering is implemented yet in my emulator ~~
 
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