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Need help for college

889 Views 9 Replies 8 Participants Last post by  CarolynParrU
I'm about to go college in the US and needed help on what particular fields to study in college. I'm interested in going into the video game industry and designing figures and 3-D environments in next gen gaming. I also like creating movies from gameplay footage as well as designing in photoshop. I also want to design and manage my own websites too. Can someone help me out.
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I would recommend trying to attend a GDC somewhere near you. The seminars are very informative about the industry. A lot of the information is common sense but some of it is very good that will help you in the future. There are also vendor booths with major game companies who are giving out advice and also scouting for new people to recruit. Most of them are really darn cool and laid back.

A good thing to do is (although it may seem crazy) is e-mail a professor in advance and ask them a few questions. Most of them would be more than happy to help you out. You can find many of their e-mails through the colleges website. They can get you pointed in the right direction. And seeing how many fields you are interested in you need to narrow it down :D

Your 2 most important goals is to have an amazing portfolio of work... and finding an internship. You dont really need to worry about these in the beginning but its nice to know where you need to get to.

Hope this helps out a bit yo! And i hope this makes sense, im at work and ive written this over the course of an hour or two. Check in guest, write a sentence, answer phone, write a sentence, answer phone, AYY YI YI!
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Keep in mind that while "game design" sounds like an incredibly cool career right now, as more and more young people flood the gaming labor market, you can expect the average wage that game designers earn to decline.

Also, the transportation costs of importing intellectual goods (like software code and video games, as opposed to physical products) from a country like India are effectively zero. Couple that with the fact that labor costs in India are a fraction of what they are here, and you're looking at an industry that's going to suffer the same "outsourcing" explosion that the software industry has been undergoing for the last ten years.

What I'm trying to say is that game design doesn't seem to be an industry that's going to be as strong in the U.S. going forward - in fact, depending on how bad this global recession gets, job prospects within the industry might be much bleaker. That's not to say you shouldn't pursue it. If you want to be gainfully employed ten years from now (or at least have some marketable skills if you find yourself outsourced), then I would suggest either getting some business school training, or getting a broader computer science/information systems degree, in addition to game design training.

My $0.02, anyway.
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What's with $0.02 anyway?

(700th post hurray!!!)
ITT-Tech Institute College specializes in Information Technology (IT), Drafting and Design, Electronics Technology, Business, Criminal Justice, and Health Science. The big 3 are highlighted since that what ITT-Tech is known for.

Each main branch or field have its sub categories ITT Tech | Programs
What's with $0.02 anyway?

(700th post hurray!!!)
His 2 cents

It's an expression, when someone adds an opinion the say "my 2 cents/pennies".
Well said aerith099. The guy I talked to from midway said that they actually fired all 6 other sound engineers because they arent doing so great with sales. Its not a promising field at all, (just like mine; music composition) but if thats where your passion is you have to at least try!!! I thought long and hard about it, and I knew when I am laying on my death bed, I would have the regretted not trying =)
Keep in mind that while "game design" sounds like an incredibly cool career right now, as more and more young people flood the gaming labor market, you can expect the average wage that game designers earn to decline.

Also, the transportation costs of importing intellectual goods (like software code and video games, as opposed to physical products) from a country like India are effectively zero. Couple that with the fact that labor costs in India are a fraction of what they are here, and you're looking at an industry that's going to suffer the same "outsourcing" explosion that the software industry has been undergoing for the last ten years.

What I'm trying to say is that game design doesn't seem to be an industry that's going to be as strong in the U.S. going forward - in fact, depending on how bad this global recession gets, job prospects within the industry might be much bleaker. That's not to say you shouldn't pursue it. If you want to be gainfully employed ten years from now (or at least have some marketable skills if you find yourself outsourced), then I would suggest either getting some business school training, or getting a broader computer science/information systems degree, in addition to game design training.

My $0.02, anyway.
I recently also started to get interested in 3D graphics and decided to go to college or university to get a professional education in this area. Now I am faced with a choice, and it seems to me that it is quite difficult. I started looking into how to choose a college or university for my future career in 3D graphics and found some helpful tips. First, I studied the list of universities and colleges that offer programs in 3D graphics. I got acquainted with the information about each of them and compared their courses. This is all despite the fact that I am already getting an education at the same time. You have to find where to buy a college essay, I found https://papersowl.com/buy-college-essays for this. Second, I looked at the quality of teaching in each institution. I read student reviews and reviewed faculty portfolios. Finally, I turned my attention to the cost of education and the possibility of obtaining financial assistance. I compared prices and payment terms to choose the most suitable option. And there were a lot of options.
I support, not badly painted.
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