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Emu Author
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Discussion Starter · #1 ·
i have decided to move on to a new emulator project, this time a space invaders emulator, and i wanted to ask for a recommendation.

would it be worth wild to look into doing a dynamic recompiler or would an interpreter still be fast enough, i ask since i am emulating an actual cpu this time around. either way should not be to difficult as i do already understand the basics of asm and than a bit more as i have coded a bit of asm before.

also if anyone does recommend that i go for a dynamic recompiler, could someone point me to really good examples of them as i only ever seen one such example that did not even go through it correctly.

thank you for any advice and the like and wish me luck :D.
 
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