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Right now, I have ePSXe 1.5.2 and 1.6.0 installed in different folders on my PC. I also have ePSXeCutor in each of those folders. I have noticed something very bizarre. I made absolutely sure that each of the profiles in ePSXeCutor is using a different file for the memory card, but when I started playing Chrono Cross in 1.5.2, I noticed that the first memory card already had data in it --- and I never saved a game in Chrono Cross!
Is there anything about having both versions of ePSXe installed that could cause it to accidentally use a different profile's memory card?
To clarify: I also have Lunar 2, Final Fantasy 9, and an imported game (Super Robot Wars Alpha), in which I've all used different memory cards.
Edit: This is getting a little bit frustrating. I found out that if I go into ePSXe 1.5.2 and select which files I want to use as memory card, these files are automatically selected in ePSXe 1.6.0. And vice versa. Is there any way around this?
Is there anything about having both versions of ePSXe installed that could cause it to accidentally use a different profile's memory card?
To clarify: I also have Lunar 2, Final Fantasy 9, and an imported game (Super Robot Wars Alpha), in which I've all used different memory cards.
Edit: This is getting a little bit frustrating. I found out that if I go into ePSXe 1.5.2 and select which files I want to use as memory card, these files are automatically selected in ePSXe 1.6.0. And vice versa. Is there any way around this?