I found the co op and mercenary mode quite enjoyable.They should've just made this a 1 player game only.
Well except for a part in the story and the fact that they did a great job on Jill, i do agree with this statement.The game in its current state does not feel anything like resident evil.
Except for RE 5 its the worst in the series at that.I don't know what everyone keeps saying, but RE4 does indeed have survivor horror elements.
Actually your wrong here in fact it was a Horror series to begin with (if RE 1 wasn't horror...) but as the series progressed it lost that factor more and more.Resident Evil was never a truly scary game to begin with, you want scary then Silent Hill or Fatal Frame may be of your tastes.
Monsters some yeah (and this only in RE5) but as for the rest it just isn't the same without zombies and this plagas are everything but advance zombies, they have to much autonomy.The Plaga's in RE4 can be compared to a much older yet more advanced version of the T/G-Virus, it creates smarter, faster, and stronger enemies. The monsters and enemies themselves are similar to what we are used to in RE games.
I'm sorry but go in to rescue the president daughter from some religious wakos while meting some old "friends" who want to get there hands on a thousands year parasite is a way weaker plot then the previous RE's, heck even survivor which features an orangutan as the main character has a better plot.The villagers while they were zombies in a sense are not considered zombies because of their agility and higher functionality than normal "brain dead" zombies who just want to chew on you.
Umbrella likely had connections to the religious cult in RE4, which was just a side show diversion. Umbrella likely served as a fall back plan in case Saddler and the others failed, to cover up the incident as they attempted to do in previous RE games. This allowed Umbrella to keep a low profile and still proceed with their research and experiments without drawing attention to themselves. It's likely the Plaga's were researched by Umbrella and used extensively in experiments.
The Religious cult were just the guinea pigs and a diversion for Umbrella to continue their experiments while keeping a low profile away from the eyes of the government.
I'm not too familiar with the story of RE5, but I plan on picking it up soon and playing it to see if it offers any further explanations to the events in RE4.
I have to disagree here. I played the series since day one and it was scary, it had the athmosphere of trying to survive your way out of the Spencer Mansion, Raccoon City, etc. where conserving ammo was vital to make it. It wasn't SH scary, it was RE scary as I put it - different kind, but still. Starting with RE4 we just shoot our way through. Play some RE Remake, then RE5 and you'll suge huge difference. RE5 isn't scary at all, RE4 was a kinda scary but it had great atmosphere.I don't know what everyone keeps saying, but RE4 does indeed have survivor horror elements. Resident Evil was never a truly scary game to begin with, you want scary then Silent Hill or Fatal Frame may be of your tastes.
Umrella isn't running the show in neither of those games. In RE4 Wesker tries to obtain Las Plagas sample but Umrella had been done for long before that. Dunno where you got it from.Umbrella is still running the show in RE4 and likely RE5, although their presence is not as dominant as in previous RE games due to the fact that word spread and Umbrella for the most part was driven off the face of the earth. Wesker still maintains a presence behind the scenes working in secret likely to avoid suspicions or unwanted attention, Umbrella is alive just not in the way it was before.
Las Plagas is the parasite, T/G are viruses. That's a huge difference. Can't really say which one creates more powerful monsters, that's a different story. I mean Saddler was quite powerful when you think of it but so was Tyrant, so were Hunters. You can't compare those two by looking through the zombie glass - zombies were only a by-product of the T-Virus, never intended to be used as B.O.W.sThe Plaga's in RE4 can be compared to a much older yet more advanced version of the T/G-Virus, it creates smarter, faster, and stronger enemies. The monsters and enemies themselves are similar to what we are used to in RE games.
There's no proof to backup this theory anywhere in RE4. Umbrella is non-existant there, except for some references from Krauser. But that only hints to Wesker wanting to revive Umbrella or making Krauser to think so. However Umbrella never put their hands on Las Plagas, that's certain.Umbrella likely had connections to the religious cult in RE4, which was just a side show diversion. Umbrella likely served as a fall back plan in case Saddler and the others failed, to cover up the incident as they attempted to do in previous RE games. This allowed Umbrella to keep a low profile and still proceed with their research and experiments without drawing attention to themselves. It's likely the Plaga's were researched by Umbrella and used extensively in experiments.
The Religious cult were just the guinea pigs and a diversion for Umbrella to continue their experiments while keeping a low profile away from the eyes of the government.
Wrong play re 5However Umbrella never put their hands on Las Plagas, that's certain.
Pray do tell, what is the point of co-op if you split up.......?to me it was worse than re4, re5 had way too much action and little else well except graphics.... i knew coop will be crap because the game was way too linear, if the game had more open maps with multiple patchs where the team can split up (I dont mean those moments the game forces you to split up)...
the things what i liked most out of re4 is that it allowed back tracking to some extent whereas re5 has close to none, also i call re5 an action game than adventure because all you shoot 95% in the game... where is the puzzles (i dont call the crappy puzzles in re5 'puzzles' and more of finding the item)
Boss fights can be frustrating, they should remove those to at least that's what results from your "flawless" logic. Well i for one liked those fustrating puzzles.The development realized that ****ty minigame puzzles just fustrate the average gamer and nerfed them.