I've searched the forums to find a match regarding my problem, but of course, finding such a match would make life too easy. So here's the deal:
I'm playing disc 1 heading to Corel for the first time. Train tracks and the like, and the first Bomb I encounter, I start beating on. Well he does that move where he goes to blow up, and the game crashes right after it displays the move name and before the blow up animation starts. Any thoughts on this?
My settings:
Plugin: Pete's OpenGL2 Driver 2.5
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce4 Ti 4200/AGP/SSE/3DNOW!
Resolution/Color:
- 640x480 Window mode
- Internal X resolution: 1
- Internal Y resolution: 1
- Keep psx aspect ratio: off
- No render-to-texture: off
- Filtering: 0
- Hi-Res textures: 0
- TexWin pixel shader: off
- VRam size: 0 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 1
Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 0/1
- GF4/XP crash fix: on
- Game fixes: on [00000002]
Any help would be appreciated.
I'm playing disc 1 heading to Corel for the first time. Train tracks and the like, and the first Bomb I encounter, I start beating on. Well he does that move where he goes to blow up, and the game crashes right after it displays the move name and before the blow up animation starts. Any thoughts on this?
My settings:
Plugin: Pete's OpenGL2 Driver 2.5
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce4 Ti 4200/AGP/SSE/3DNOW!
Resolution/Color:
- 640x480 Window mode
- Internal X resolution: 1
- Internal Y resolution: 1
- Keep psx aspect ratio: off
- No render-to-texture: off
- Filtering: 0
- Hi-Res textures: 0
- TexWin pixel shader: off
- VRam size: 0 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 1
Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 0/1
- GF4/XP crash fix: on
- Game fixes: on [00000002]
Any help would be appreciated.