When U play a 2d game...the rendering isn t like a tv, we all know that.
So which rendering do U prefer???
Personnaly I like plying w/ scanlines but it s not like a tv tough
In other hand, bilinear filtering 's nice but U must bear the background tiling(Thx pete for the previous explanations )
I d prefer w/ blur but it s impossible for now.
What s ur favourite rendering method?