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6 Posts
I am getting the Missing Render-Texture Extension/No Pixel format Available error with the newest version of epsxe.
I am aware of what this typically means.
My frustration is this. I just upgraded from a 3 year old computer that used Pete's openGL2 driver 2.9 perfectly fine, with shader effects and most options enabled (though not the highest of everything) and no problems.
I now have a computer with windows 7 premium 64 bit (factory pre-installed, not upgraded from vista), Intel 2 Core Quad @ 2.5 GHz, 8 gigs of ram and Intel Graphics Media Accelerator X4500 (G45). I can now emulate the much trickier PS2 on this beast like it's nothing.
With all this in mind, is it really the case that I cannot use openGL2? Both my old computer and the new are HP Pavilions, both unaltered from the factory. Why in the world would the new one be unable to do what the old one could? This thing is only 2 days old. I don't think it's drivers, either as there are no updates available - I'm up to date. If it's a video card problem I suppose that might make sense as it is integrated but I sill can't see why I can't use simple shaders with a card that has pixel shader 4 and DX 11 capabilities...
Any insight would be appreciated.
I am aware of what this typically means.
My frustration is this. I just upgraded from a 3 year old computer that used Pete's openGL2 driver 2.9 perfectly fine, with shader effects and most options enabled (though not the highest of everything) and no problems.
I now have a computer with windows 7 premium 64 bit (factory pre-installed, not upgraded from vista), Intel 2 Core Quad @ 2.5 GHz, 8 gigs of ram and Intel Graphics Media Accelerator X4500 (G45). I can now emulate the much trickier PS2 on this beast like it's nothing.
With all this in mind, is it really the case that I cannot use openGL2? Both my old computer and the new are HP Pavilions, both unaltered from the factory. Why in the world would the new one be unable to do what the old one could? This thing is only 2 days old. I don't think it's drivers, either as there are no updates available - I'm up to date. If it's a video card problem I suppose that might make sense as it is integrated but I sill can't see why I can't use simple shaders with a card that has pixel shader 4 and DX 11 capabilities...
Any insight would be appreciated.