Joined
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5 Posts
For the most part the game works great, but in battle, there is a minor issue. Whenever a new sound is played, the old one is replaced. For example, if a character is saying the name of the attack, and then there is a slashing sound, it will cut off the name as soon as the slash begins.
Also, on a few cutscenes the music is either late or nonexsistant. I'm running it off of an ISO, with these sound settings:
P.E.Op.S. DSound PSX SPU Audio Driver
General Settings
Mode:High Compatibility
Volume: Medium
Reverb: PSX reverb
Interpolation:Cubic interpolation
XA music
Enable XA Playing
Change XA speed, if it is played too fast
Misc
none checked
I originally ran the standard sound plugin, but switched to pete's to try to fix the problem. It didn't, but I didn't switch back (I liked it better). Any help would be appreciated, although it's not a game ruining problem.
Also, on a few cutscenes the music is either late or nonexsistant. I'm running it off of an ISO, with these sound settings:
P.E.Op.S. DSound PSX SPU Audio Driver
General Settings
Mode:High Compatibility
Volume: Medium
Reverb: PSX reverb
Interpolation:Cubic interpolation
XA music
Enable XA Playing
Change XA speed, if it is played too fast
Misc
none checked
I originally ran the standard sound plugin, but switched to pete's to try to fix the problem. It didn't, but I didn't switch back (I liked it better). Any help would be appreciated, although it's not a game ruining problem.