Next Generation Emulation banner
1 - 5 of 5 Posts

· Registered
8 Posts
Discussion Starter · #1 ·
ok well i have found some problems with mgs the game needs that irq hack and the only drivers that work well is eternal's spu plugin but it stops working somtimes
so i checked out epsxe and the core spu works where eternal's stops it just stutters but that doesnt play the videos like the realtime videos dealing with the nucular warheads and such any know a fix for that??

· Premium Member
bsnes, ePSXe
23,380 Posts
oO have you ever heard of a period?

anyway, i used these settings to beat MGS: Integral

Plugin: Pete's OpenGL Driver 1.1.76
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce 6800/AGP/SSE/3DNOW!

- 640x480 Window mode
[32 Bit]- Keep psx aspect ratio: off

- R8G8B8A8
- Filtering: 0
- Hi-Res textures: 0
- VRam size: 128 MBytes

- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

- Offscreen drawing: 2
- Framebuffer texture: 2
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: on [00000080]

· Registered
8 Posts
Discussion Starter · #3 ·
lol srry about my english, this is why i almost fail english every year. Yeah those settings are pretty much what i have i just cant hear the audio when the movies about the mannhatten project and such come up.

· Registered
1,472 Posts
If you are using eternal's spu, don't use savestates. They can make the game hang when it needs to load data from the cd (i.e. moving to another room or listening to codecs).

I suggest using PEOPs spu, although it isn't as accurate as eternal's spu.
1 - 5 of 5 Posts
This is an older thread, you may not receive a response, and could be reviving an old thread. Please consider creating a new thread.