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Discussion Starter · #1 ·
ok well i have found some problems with mgs the game needs that irq hack and the only drivers that work well is eternal's spu plugin but it stops working somtimes
so i checked out epsxe and the core spu works where eternal's stops it just stutters but that doesnt play the videos like the realtime videos dealing with the nucular warheads and such any know a fix for that??
 

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bsnes, ePSXe
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oO have you ever heard of a period?

anyway, i used these settings to beat MGS: Integral

Plugin: Pete's OpenGL Driver 1.1.76
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce 6800/AGP/SSE/3DNOW!

Resolution/Color:
- 640x480 Window mode
[32 Bit]- Keep psx aspect ratio: off

Textures:
- R8G8B8A8
- Filtering: 0
- Hi-Res textures: 0
- VRam size: 128 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 2
- Framebuffer texture: 2
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: on [00000080]
 

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Discussion Starter · #3 ·
lol srry about my english, this is why i almost fail english every year. Yeah those settings are pretty much what i have i just cant hear the audio when the movies about the mannhatten project and such come up.
 

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If you are using eternal's spu, don't use savestates. They can make the game hang when it needs to load data from the cd (i.e. moving to another room or listening to codecs).

I suggest using PEOPs spu, although it isn't as accurate as eternal's spu.
 

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bsnes, ePSXe
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enable the first 3 checkboxes under Config--->Sound
 
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