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Discussion Starter · #1 ·
After messing around with the newest SVN, I found a fix for the messed up character textures that was plaguing Megaman X - Command Mission.

Perviously, you could turn off the VU0rec/VU1rec CPU options to fix the textures, but this caused PCSX2 to run as slow as a slideshow. I just discovered that turning on VU0rec/VU1rec alongside the new MicroVU0/MicroVU1 options fixes the textures without the slowdown.

I was using the SVN build of the GSDX plugin (1873) in DX10 hardware mode.

Reference thread:
http://forums.ngemu.com/pcsx2-forum...black-triangles-scatters-over-characters.html
 
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