Probably wrong place for question but here it goes
How hard is to make maps? For UT2k4... Or should i try with some easier game first. I have so many ideas for different maps and I really need something creative to do so why not try
Do I need some extern programs as well? 3D Max or something perhaps? I'm complete newb but have done some C++ programing and some OGL stuff as well (wrote TI-figher as my C++ project)
Any resources are welcome as well
Thank you for your time!
I guess it also depends on the game. Half-life was really easy to make maps and mods for so was Quake 3 and I am pretty sure Half-life 2 is just as easy.
Halo I understand it's a bit difficult perhaps the tools are all third party rather than originaly made by the developer?
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