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Discussion Starter · #1 ·
I'm having quite a few graphical glitches running FFVII. I didn't have any of these when running FF9, so I have no idea how to fix them.

I was messing around with some of the settings, and I currently have this...


Plugin: Pete's D3D Driver 1.1.77
Author: Pete Bernert
GFX card: Intel(R) 82915G/GV/910GL Express Chipset Family

Resolution/Color:
- 640x480 Window mode

Textures:
- R8G8A8A8
- Filtering: 6
- Hi-Res textures: 0
- VRam size: 128 MBytes

Framerate:
- FPS limit: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 2
- Framebuffer texture: 2
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: off
- Advanced blending: hardware

Misc:
- Scanlines: off [0]
- Unfiltered FB: off
- Dithering: on
- Screen smoothing: off
- Full vram: off
- Game fixes: on [00000201]


I tried with just using the "Nice" option, nothing new. Tried with the "Fast" option, nothing better. I googled it, I just... I don't know. I can't use GL2.

Anyone got a set up that works with D3D or DX6 that will run FFVII with minimal graphical glitches?
 

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7 Posts
Discussion Starter · #4 · (Edited)
OHHHH

Pete's D3D DX6 1.77?

Alright, using that. Thanks for the help. Hopefully it works well, I'd LOVE to play it without problems. :x

Oh wow, this is loads better. Sorry for the triple post, but jesus. This is great.

Also, right when battles start, I'm getting this weird blue box in the upper-right corner. Know anyway to fix that?
 

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haha, yeah that ff9 fix also causes issues in CC as well.
 
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