k so first off heres my setup : AMD dual core CPU + 2gb RAM + ATI radeon 1950pro (256mb VRAM) inc. pixel shader 3.0 support
so any grafix prob cant come from MY setup
ok now the prob is simple :
Ecco the Dolphin (defender of the future) launches without problem & framerate is smooth (so thats not the problem

)
BUT it has horrible graphics glitches that make the game almost unplayable
btw I use nullPVR, not chankast plugin
heres the prob : basically there are "discolored squares" that appear wherever edge of water touches solid object, of when theres splashes

for lack of better words I include pics :
http://img15.imageshack.us/img15/1293/89926697.jpg (upper right : where water touches the rocks)
http://img24.imageshack.us/img24/9641/50945899.jpg
http://img8.imageshack.us/img8/4928/12889182.jpg
http://img8.imageshack.us/img8/1715/60184089.jpg
now Ecco is on nullDC list of compatible game (green), so this is also to warn u folks :
this is not true,
Ecco is NOT fully compatible with nullDC
other games could be similarly affected as well
oh yeah 1 more thing : this prob is definitely nullDC-related because Chankast does NOT have that particular bug

(water is rendered 100% fine)
however Chankast has other grafix bugs with that game (like almost zero draw distance) that are even worse, so I dont use Chankast

I also tried various windows Direct3D settings as well as updating my drivers (like
that ever helps

)
edit> and yeah I tried all the emulator video settings inc. strip/triangle/whatever settings too
so basicaly there are no emulators that play Ecco 100% correctly so far

which is a pity, becoz Ecco is one of the
most popular DC games
PS. this is an extremely strange problem as most of the water does seem to render fine. the bugs are severe enough to make game unplayable though
Im also convinced that this is not supernatural problem so theres got to be rational explanation to this and Im confident the nullDC developers can figure it out
