So apparently theres going to be FPS game that is heavily online focused. They aim to get 256 players in one online game. Judging from early previews, they seem to have the technology in place to keep the framerate up and lag down.
The setting is supposed to be a modern day shooter with authentic weapons. There will be a strong focus on getting people to stay in 8 player groups, by way of giving special incentives (ie. if you stay in your squad, you get faster weapon reloads, better accuracy, etc), but not enough to overthrow the balance in the game.
Here are some reviews and some quotations :
Hands-On: 'MAG' - G4tv.com
Joystiq hands-on: MAG"The battle we played in was lag-free, and, although I can’t say for sure, seemed to live up to Zipper’s stated goal of at least 30 FPS – at no point did game play feel stuttery, disjointed or interrupted. It was smooth. Of course, we were playing the game under optimum conditions – in Zipper’s studio and with only half of the player cap."
I just wanted to hear what you guys here think about this prospect. 256 players in an FPS to me sounds insane and will possibly blow out my fragile mind (seeing as how I couldn't really handle the Battlefield series), but still sounds quite interesting.Speaking of lone wolf players, the game will allow you to run off and do whatever you want and won't punish you for it. But players who stick close with their squads and platoons will find they get a bevy of bonuses, including things like faster reload times, the ability to run faster, or maybe increased accuracy. In-game, this was a fantastic way to make you want to stay with your squad, since the benefits are quite tangible (though not powerful enough to threaten the balance).