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· NextGenerationGaymulation
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2,934 Posts
Discussion Starter · #1 ·
http://www.opengl.org/

You can either make your own product better, or someone else's worse :D guess what path M$ is taking! As a DX programmer I don't care that much, but it's still evil.
 

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Well, D3D does have one thing going for it - it isn't fragmented like OpenGL. From what I've heard, getting the ARB to officially approve an extension is a long and painful process, which means many useful things never get standardized. Truly a pity.
 

· NextGenerationGaymulation
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2,934 Posts
Discussion Starter · #4 ·
I've used both and D3D is in my humble opinion much better, many parts of OpenGL hasn't changed for 10 years.. but both programming and technology has.

But it's still not the right thing to do by MS they should just make sure DirectX is so much better that none uses OGL instead.
 
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