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Discussion Starter · #1 ·
plz help this game runs too slow

Windows ME
Version 4.90.3000 Build 3000

Processor Intel Celeron processol 700 Mhz

Total Physical Memory 190.26 MB
Available Physical Memory 248.00 KB
Total Virtual Memory 2.00 GB
Available Virtual Memory 1.63 GB

Sound Card Creative SB Live Platinum Dolby Digital 5.1
Manufacturer Creative
Status OK
IRQ Channel IRQ 11
I/O Port 0xDF80-0xDF9F
Driver c:\windows\system\mmdevldr.vxd (4.90.3000, 17.62 KB (18,043 bytes)


Video Card3dfx Voodoo 4500 32 mb Ram
Driver c:\windows\system\vmm32.vxd (, 1,019.88 KB (1,044,352 bytes)

C: 28.61 GB (30,714,593,280 bytes)

Plugin: Pete's OpenGL Driver 1.1.54
Author: Pete Bernert
Card vendor: 3Dfx Interactive Inc.
GFX card: 3Dfx/Voodoo4 (tm)/2 TMUs/32 MB SDRAM/KNI/ICD (Aug 17 2000)

- 640x480 Window mode
- Keep psx aspect ratio: off

- R8G8A8A8
- Filtering: 2
- Caching: 3

- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

- Offscreen drawing: 4
- Framebuffer texture: 1
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: off
- Full vram: off
- Game fixes: on [00000227]


Premium Member
8,592 Posts
That's because your using petes ogl.. Voodoo cards run faster with either glide or d3d.. So use either lewpys glide gpu pluggin or petes d3d pluggin.. Disable FSAA if you are using it.. Since lunar 2 is a 2d rpg, why don't you use petes soft gpu pluggin or try any of the other soft gpu pluggins.. They should run faster..

If you use petes d3d pluggin enable filtering with sprite smoothing..

I would recommend using ONLY a software driver (like petes) for
Lunar 2. I've played the entire game without slowdowns or graphics
glitches using his soft driver.

I tried using the OpenGl one before, but even with my Geforce2 card
it was slow, because lunar 2 does not use 3d at all. Also, it looks much better
in software, mostly because you don't get the texture misalignments and such.
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