Seasoned ePSXe User
I don't believe they are with Pete'sOpenGL2 plug-in unless something has changed significantly in the past 4 years or so. That's why I'm using ReShade to inject SMAA.What you mean? Aren't 3D AA applied by your GPU?
The color saturation you're talking is The natural Vision one?
As far as colour saturation, yes the saturation in Natural Vision shader is what I am talking about. No simulated HDR or anything like that just simple saturation controllable values.