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There is nothing too radical in this release. The biggest thing is Save State Picture support, if you use Save States of course :)
Apart from that, it's very much a maintenance release. Don't expect any compatibility improvements with games that had problems with v1.33.
 

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Just a quick (and most likely stupid) question, but is it possible to use a glide wrapper with Lewpys plug-in on non 3DFX cards. I only ask cause im gonna have to upgrade my Video card (I have a VooDoo 3 3500 right now), and as much as i would LOVE a VooDoo 5 5500, i cant find any anywhere, so i was considering the ATI Radeon or the GeForce cards, and was hoping that i could use Glide Wrappers. Any info greatly apreciated, Thanks all.
 

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I was noticing that the copy info now includes detection of directx 8.1. Now i was just wondering; I updated to DX8.1, but should have I? (too late now, I know) Because to my understanding, the WHQL drivers (what I use still) were out before Dx8.1. Should I still be using the WHQL drivers for this plugin or what?
 

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Originally posted by g-man
I was noticing that the copy info now includes detection of directx 8.1. Now i was just wondering; I updated to DX8.1, but should have I? (too late now, I know) Because to my understanding, the WHQL drivers (what I use still) were out before Dx8.1. Should I still be using the WHQL drivers for this plugin or what?
My plugin doesn't directly use DirectX, so the version of DirectX doesn't really matter. The version detection is there for more completeness in fault-finding.
As to WHQL drivers, in my experience WHQL means pretty much *$%£. The number of bad bugs I've seen in WHQL-approved drivers makes me wonder what kind of testing the WHQL Labs do with the driver sets.
The last set of WHQL graphics drivers I used, I had to reboot my machine after running any DirectDraw/Direct3D program, because any subsequent program would crash. I updated to a newer version of the driver (non-WHQL), and all the problems went away.
 
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