Hi all, first of all u are doing a great job (emulator authors, contributors, forum freaks and so on), here goes my problem:
I'm using lewpy and running the game from an iso (pal version) with this conf:
Lewpy's Glide³ Plugin Configuration Information v1.35
-----------------------------------------------------
Computer Information
OS : Microsoft Windows 98 SE (v4.10 Build 2222)
DirectX : DirectX 8.0 installed
Processor : AMD AMD Duron(tm) processor, 802Mhz (1 off) (00/0631)
64kb L1-I, 64kb L1-D, 64kb L2 (on-chip)
Memory : 192Mb
Core Emulator
ePSXe : E:\GIOCHI\EPSXE\EPSXE.EXE
: 25/06/2001 20:31, 153088 bytes
*------*----------------------*---------*------------------*
| Type | Name | Version | Date |
*------*----------------------*---------*------------------*
| BIOS | scph7502.bin | | 17/07/2000 23:28 |
| CDR | W9XCDRCORE | 0.0 | Plugin Not Found |
| GPU | gpuLewGlide.dll | 1.35 | 01/08/2001 20:05 |
| SPU | spuEternal.dll | 1.0 | 28/10/2001 00:31 |
*------*----------------------*---------*------------------*
*-----------------------------*---------------------*
| ePSXe Configuration Item | Current Setting |
*-----------------------------*---------------------*
| Sound Enabled | Yes |
| CDDA Enabled | Yes |
| XA Enabled | Yes |
| XA Read Enabled | Yes |
| SPU IRQ Hack | No |
| CDROM Drive Letter | R |
| CDROM Accurate Timing | No |
| Disable CDROM Status | No |
| Disable CDROM RT Status | No |
| SIO IRQ Always Enabled | No |
| Country | AutoDetect |
*-----------------------------*---------------------*
Glide³
Board : Voodoo2
Version : 3.03.00.0670
File : E:\WIN98\SYSTEM\glide3x.dll
: 17/01/2000 14:32, 256512 bytes
*-----------------------------*---------------------*
| Plugin Configuration Item | Current Setting |
*-----------------------------*---------------------*
| Active Configuration | 2 |
| Active 3dfx Card | 1 |
| Enable HotKeys | Yes |
| Resolution | 800x600 |
| Refresh Rate | 85Hz |
| Emulate MASK Bit | Yes |
| Dynamic Texture Caching | Yes |
| Custom FrameCap | 60Hz |
| On-Screen Display | Off |
| Frame Skip | Disabled |
| FrameRate Limit | Auto |
| System Type | NTSC |
| FrameCap Method | Hybrid |
| Draw Method | Bright |
| Alpha Blending Mode | Advanced |
| Bilinear Filtering | Enabled w/o Sprites |
| Alpha Testing | Normal |
| FrameBuffer Access | Write |
| Off-Screen Drawing | Extra |
| Polygon Mode | Textured |
| Texture Windows | Enabled |
| VSync | Enabled |
| Banshee Code | Disabled |
| MDEC Format | Texture |
| Experimental Flipping | Off |
| Experimental Screen Sizing | Off |
| FrontBuffer Rendering Fix | Off |
| FF7 TextureWindow Fix | Off |
| DMAChain Fix | Disabled |
*-----------------------------*---------------------*
And with this conf and other confs (no matter what i change) i have the green lines appearing in some screens (the same green lines that have been fixed in the pete bernet gpu plugin), is out there a fix also for lewpy plugins?
I'm using lewpy and running the game from an iso (pal version) with this conf:
Lewpy's Glide³ Plugin Configuration Information v1.35
-----------------------------------------------------
Computer Information
OS : Microsoft Windows 98 SE (v4.10 Build 2222)
DirectX : DirectX 8.0 installed
Processor : AMD AMD Duron(tm) processor, 802Mhz (1 off) (00/0631)
64kb L1-I, 64kb L1-D, 64kb L2 (on-chip)
Memory : 192Mb
Core Emulator
ePSXe : E:\GIOCHI\EPSXE\EPSXE.EXE
: 25/06/2001 20:31, 153088 bytes
*------*----------------------*---------*------------------*
| Type | Name | Version | Date |
*------*----------------------*---------*------------------*
| BIOS | scph7502.bin | | 17/07/2000 23:28 |
| CDR | W9XCDRCORE | 0.0 | Plugin Not Found |
| GPU | gpuLewGlide.dll | 1.35 | 01/08/2001 20:05 |
| SPU | spuEternal.dll | 1.0 | 28/10/2001 00:31 |
*------*----------------------*---------*------------------*
*-----------------------------*---------------------*
| ePSXe Configuration Item | Current Setting |
*-----------------------------*---------------------*
| Sound Enabled | Yes |
| CDDA Enabled | Yes |
| XA Enabled | Yes |
| XA Read Enabled | Yes |
| SPU IRQ Hack | No |
| CDROM Drive Letter | R |
| CDROM Accurate Timing | No |
| Disable CDROM Status | No |
| Disable CDROM RT Status | No |
| SIO IRQ Always Enabled | No |
| Country | AutoDetect |
*-----------------------------*---------------------*
Glide³
Board : Voodoo2
Version : 3.03.00.0670
File : E:\WIN98\SYSTEM\glide3x.dll
: 17/01/2000 14:32, 256512 bytes
*-----------------------------*---------------------*
| Plugin Configuration Item | Current Setting |
*-----------------------------*---------------------*
| Active Configuration | 2 |
| Active 3dfx Card | 1 |
| Enable HotKeys | Yes |
| Resolution | 800x600 |
| Refresh Rate | 85Hz |
| Emulate MASK Bit | Yes |
| Dynamic Texture Caching | Yes |
| Custom FrameCap | 60Hz |
| On-Screen Display | Off |
| Frame Skip | Disabled |
| FrameRate Limit | Auto |
| System Type | NTSC |
| FrameCap Method | Hybrid |
| Draw Method | Bright |
| Alpha Blending Mode | Advanced |
| Bilinear Filtering | Enabled w/o Sprites |
| Alpha Testing | Normal |
| FrameBuffer Access | Write |
| Off-Screen Drawing | Extra |
| Polygon Mode | Textured |
| Texture Windows | Enabled |
| VSync | Enabled |
| Banshee Code | Disabled |
| MDEC Format | Texture |
| Experimental Flipping | Off |
| Experimental Screen Sizing | Off |
| FrontBuffer Rendering Fix | Off |
| FF7 TextureWindow Fix | Off |
| DMAChain Fix | Disabled |
*-----------------------------*---------------------*
And with this conf and other confs (no matter what i change) i have the green lines appearing in some screens (the same green lines that have been fixed in the pete bernet gpu plugin), is out there a fix also for lewpy plugins?