Any plans on adding editable trigger ranges for pokopom and duranzo?
Why it's needed:
Without Wedge Helper:
http://imageshack.us/a/img197/7808/su8d.jpg
With Wedge Helper:
http://imageshack.us/a/img29/4929/7xwd.jpg
See how this would help with the vast amount of games that don't deal with trigger ranges?
If so, an editable range while pressing down (activation) and a 2nd editable range for releasing (deactivation) would be nice for those who don't want to use a wedge. And both buttons would share the same editable ranges.
This is desired for games that require rapid presses without the huge angle of the triggers. When pressing a button, I find myself not fully releasing the trigger and then when I need to come back to press it, the move never comes out because I'm still slightly holding the trigger. So the input doesn't register because I never fully released the trigger.
Why it's needed:
Without Wedge Helper:
http://imageshack.us/a/img197/7808/su8d.jpg
With Wedge Helper:
http://imageshack.us/a/img29/4929/7xwd.jpg
See how this would help with the vast amount of games that don't deal with trigger ranges?
If so, an editable range while pressing down (activation) and a 2nd editable range for releasing (deactivation) would be nice for those who don't want to use a wedge. And both buttons would share the same editable ranges.
This is desired for games that require rapid presses without the huge angle of the triggers. When pressing a button, I find myself not fully releasing the trigger and then when I need to come back to press it, the move never comes out because I'm still slightly holding the trigger. So the input doesn't register because I never fully released the trigger.