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· ...and now they do.
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21,673 Posts
I've kind of been delaying playing KotOR 2 for the first time due to the impending release of this patch.
 

· Mhm.
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2,390 Posts
Wow, thats a lot of changed stuff since i last played it oO i guess imma have to give it another run through. And it has worked perfectly for me whenver i try and run it. Even on 7 i think, no positive though
 

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The problem is that the version of MSS32.dll (Miles Surround) that comes with Kotor 1 is optimised for a Hardware buffer.

Vista lacks access to hardware buffers unless OpenAL + Alchemy (or realtek's equivalent is used) so the game fails to start.

It can also be Extension overflow, which the latest drivers have an extension limit of 4844 to fix.
 

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I wonder how Steam's version (Knights of the Old Republic) works compared to Retail, it's listed as Vista compatible...
 
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