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821 Posts
Discussion Starter #1 (Edited)
Beta Date: 31.05.05
Conditions Tested Under:
release 0.8.1 plugins, except from GSDX9 0.6
REC OK, messed up 3D with VUREC

No printed text with GSDX9 0.7/0.8
German "umlauts" are broken

Without patches PCSX2 terminates when 3D intro is supposed to be rendered, logging:
*PCSX2*: fixme unpack overflow
VIF1 UNPACK: Mode=f, v->size=128, size=128, v->addr=3ff0
warning, end with size = 6
*PCSX2*: warning size(4) > 0 after unpack
UNKNOWN VifCmd: ??


However, 3D in menus is OK.

Patches used:
gametitle=Kingdom Hearts German [SCES50969] (E)
comment=patches by Nachbrenner
//skip routine writing to VIF1_STAT (lets character disappear)
patch=0,EE,0015f290,word,03e00008
patch=0,EE,0015f294,word,00000000
//Run Worldmap
patch=0,EE,001097b4,word,00000000
patch=0,EE,001097ac,word,00000000


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Premium Member
Joined
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821 Posts
Discussion Starter #2 (Edited)
Beta Date: 12.07.05
Conditions Tested Under:
release 0.8.1 plugins
REC

If you try to load game from memory card it stops logging
sceGsExecStoreImage: Enough data does not reach VIF1
Unless i use patch:
//skip sceGsExecStoreImage
patch=0,EE,00260fc0,word,03e00008
patch=0,EE,00260fc4,word,00000000

3D intro appears in wrong part of VRAM, after that intro PCSX2 crashes.
(IDA complains about illegal memory reference EIP=3F800000)

The VIF1_STAT patch i tried last time lets only disappear the character if i use it.

German "umlauts" are still messed up.
"ue" is replaced with ";"
"ae" is replaced" with "v" :???:


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Premium Member
Joined
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821 Posts
Discussion Starter #3 (Edited)
Beta Date: 21.08.05 [cvs]
Conditions Tested Under:
release 0.8.1 plugins, except from GSdx9 15.08.05
SPU2Hack=off!
VUREC works until last screenshot at 6-8 fps
Then PCSX2 crashes
I will make another run in EEREC mode...

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