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Discussion Starter · #1 ·
Don't know how many of you care but I've spent a whole day with Killer 7 and took some screens to show how beautiful this game is.













Framerate is high, always above 60 fps, audio works fine but the music cuts off after a few seconds. One or two graphical effects are missing (at the level select screen the outline of the target doesn't explode, it just disappears).

The really game breaking thing here is the fact that bullets don't harm enemies. This causes a problem in the first 2-3 minutes of the game where you need to use collected blood (gained by defeating enemies with a critical hit) to destroy an obstacle with Dan's special ability. I'm sure that if you could actually shoot enemies you could finish the game (judging by the 4 or 5 rooms I visited without crashes).

I hope someone can figure out the 'shooting' glitch. If you need anything just ask.

Specs:
Core i7 920 2.67 ghz
6 GB DDR3
GTX 285 1GB
Build: Dolphin x64 r3549
 

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23,263 Posts
killer 7 will remain on my DO NOT WANT list.
 

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seriously, i thought we passed the 8bit era years ago.
 

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oh good, you will stop bugging me now yes?
 

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Great game, great art direction. Shameful bug, though. After finishing it on the GC many times, it would be great playing it at higher resolutions on the PC.
 

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seriously, i thought we passed the 8bit era years ago.
You are a graphics whore. You want realism? Go outside. Seriously, why is it so important that games look realistic? There are great realistic looking games out there, by all means. I just don't see why THAT is the direction we should be headed in.
 

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Don't know how many of you care but I've spent a whole day with Killer 7 and took some screens to show how beautiful this game is.













Framerate is high, always above 60 fps, audio works fine but the music cuts off after a few seconds. One or two graphical effects are missing (at the level select screen the outline of the target doesn't explode, it just disappears).

The really game breaking thing here is the fact that bullets don't harm enemies. This causes a problem in the first 2-3 minutes of the game where you need to use collected blood (gained by defeating enemies with a critical hit) to destroy an obstacle with Dan's special ability. I'm sure that if you could actually shoot enemies you could finish the game (judging by the 4 or 5 rooms I visited without crashes).

I hope someone can figure out the 'shooting' glitch. If you need anything just ask.

Specs:
Core i7 920 2.67 ghz
6 GB DDR3
GTX 285 1GB
Build: Dolphin x64 r3549

wow the textures on the enemies are pretty different from the ps2 version...
 
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