threads of fate problems
I think Schädelkeks is correct..There seems to be a problem with Epsxe regarding the transparency of some of the dungeon walls, which did not seem to go away with the change of the GPUs.
This might pose a problem especially in the dungeons when u can't see anything since the 'front' wall blocks the view...and prevents the player from getting the objects in the background.
As the for crashes for menus...select will hang the game but start will not rite?
Anybody with fixes for the problems?
Thanks
I think Schädelkeks is correct..There seems to be a problem with Epsxe regarding the transparency of some of the dungeon walls, which did not seem to go away with the change of the GPUs.
This might pose a problem especially in the dungeons when u can't see anything since the 'front' wall blocks the view...and prevents the player from getting the objects in the background.
As the for crashes for menus...select will hang the game but start will not rite?
Anybody with fixes for the problems?
Thanks