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· I'm dangerous
Joined
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550 Posts
Discussion Starter · #1 ·
This game is Silent Hill,
What the 'Leaves' is that, not like on my real psx, the 'leaves' never had in this game.
and this shot i made with this conf :

Lewpy's Glide³ Plugin Configuration Information v1.35
-----------------------------------------------------
*------*-----------------------------*---------*------------------*
| Type | Name | Version | Date |
*------*-----------------------------*---------*------------------*
| CDR | cdrPeteAspi.dll | 1.7 | 22/09/2001 15:20 |
| SPU | spuEternal.dll | 1.10 | 09/11/2001 03:33 |
*------*-----------------------------*---------*------------------*
Glide³
Board : Voodoo3 (tm)
Version : 3.10.00.0674
File : C:\WINDOWS\SYSTEM\glide3x.dll
: 16/01/2001 12:38, 348160 bytes
*------------------------------------*---------------------*
| Plugin Configuration Item | Current Setting |
*------------------------------------*---------------------*
| Emulate MASK Bit | Yes |
| Dynamic Texture Caching | No |
| Custom FrameCap | 31Hz |
| FrameCap Method | Hybrid |
| Draw Method | Bright |
| Alpha Blending Mode | Advanced |
| Bilinear Filtering | Enabled |
| Alpha Testing | Normal |
| FrameBuffer Access | Write |
| Off-Screen Drawing | Extra |
| Texture Windows | Enabled |
| Experimental Flipping | Off |
| Experimental Screen Sizing | Off |
| FrontBuffer Rendering Fix | Off |
| FF7 TextureWindow Fix | Off |
| DMAChain Fix | Long |
*------------------------------------*---------------------*
 

· Registered
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5,569 Posts
If you had posted a pic that would have explained your problem.
Neway the only big problem with graphics in silent hill is that it needs "bit mask" enabled and this option is already enabled by you so must be some other problem.

*post edited*
 

· I'm in despair!
Joined
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3,443 Posts
Originally posted by prafull
If you had posted a pic that would have explained your problem.
Neway the only big problem with graphics in silent hill is that it needs "bit mask" enabled and this option is present only in pete's plugins.:)
Actually, Lewpy's plugin has this option too! Check ryu_joko's configuration, it's the first line of the GPU settings:

| Emulate MASK Bit | Yes |
[]s Badaro
 

· Registered
Joined
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2,171 Posts
it's a gte bug, Vagrant Story has a similar problem (Although it's not a big deal) at the very beginning when you slay the dragon as it's "exploding" the camera swings down and you lose half the screen to an obstruction that isn't suppose to be there.
 

· Premium Member
Joined
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8,592 Posts
I don't think he is talking about that bug.. Maybe he is talking about the way the leaves on the trees and other parts of the game look without setting alpha testing to aggressive.. They have a weird white outline without aggressive alpha testing..
 
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