I don't know what you're trying to play, but try increasing Offscreen Drawing to "Extra" or higher. Also try setting Framebuffer Access to Read/Write, it will show more effects from the game(if your game has those effects).
Metal Gear Solid!Originally posted by Zephon
I don't know what you're trying to play...
Err yeah. They're also out of business. Nice cards, but they ran into some problems...Originally posted by EeeK
Not contructive to this thread but ...
poor 3dfxOriginally posted by Amberion
Err yeah. They're also out of business. Nice cards, but they ran into some problems...
I've spoken to Bobbi, and the email has been set up again. Try sending the message again, and I should get it.Originally posted by euphoria
PS. Lewpy i emailed you to [email protected] but it seems to be dead:
"Hi. This is the qmail-send program at epsxe.epsxe.com.
I'm afraid I wasn't able to deliver your message to the following addresses.
This is a permanent error; I've given up. Sorry it didn't work out.
This address no longer accepts mail."
It draws it twice because the first pass just draws the entire screen with no highlights, the second pass adds the highlights (the actually "lit" parts of the LCD-style display).Originally posted by euphoria
I still don't know why the frequency screen is drawn twice.
I remember there were numerous benchmarks comparing the two cards and it was ultimately determined by almost every hardware site and magazine that the TNT2 Ultra was faster than the Voodoo 3 3500. According to one magazine (MaximumPC), in all but the half-life timedemo the fastest TNT2 (Hercules TNT2 Ultra) was able to beat the fastest Voodoo 3. The TNT2 was the card that stole the performance crown from 3dfx, and the GeForce256 (released 6 months later) confirmed Nvidia's dominance. The tests were done using Direct3D and OpenGL, since the TNT2 cannot do Glide. In Glide games the Voodoo 3 did very well, but it was a dying API.Originally posted by FireGL
w/c is faster a tnt2 ultra or voodoo 3??