Next Generation Emulation banner

1 - 11 of 11 Posts

·
Registered
Joined
·
7 Posts
Discussion Starter #1 (Edited)
Hello guys, as my title says, I can't really find any difference after using a 64 bit dolphin emulator, and the its settings is the same as the 32 bit one.
I'm using the Win 7 64 bit ver., with my computer spec:
AMD [email protected]
2GRAM
9800GT

P.S. the game i'm trying to emulate is MH3
 

·
Mr. Technological
Joined
·
5,933 Posts
It depends on the system and game, although 64-bit is faster with most games than x86. The difference can vary anywhere between 5 FPS - 15 FPS more on 64-bit builds depending on the system and game being played.
 

·
Registered
Joined
·
15 Posts
Actually, that doesn't make much sense in my opinion. Sorry, I know this thread is a little old but thought I might as well. Theoretically, 64-bit would run slower than 32-bit because it means that it has to process more colors, right? But the evedence shows otherwise (I tested it). I actually did see a 5-10 fps difference in the 64-bit Dolphin. But why is that?
 

·
Registered
Joined
·
17 Posts
I think you mis-understand you're talking about colors, the discussion was based on the operating system. 64bit OS compared to a 32bit OS. The 64 will be faster, simple coding.
 

·
Registered
Joined
·
7 Posts
Discussion Starter #7
Actually, that doesn't make much sense in my opinion. Sorry, I know this thread is a little old but thought I might as well. Theoretically, 64-bit would run slower than 32-bit because it means that it has to process more colors, right? But the evedence shows otherwise (I tested it). I actually did see a 5-10 fps difference in the 64-bit Dolphin. But why is that?
I ve checked the colors that the system process....
Its still 32-bits out put...
 

·
Registered
Joined
·
1 Posts
Actually, that doesn't make much sense in my opinion. Sorry, I know this thread is a little old but thought I might as well. Theoretically, 64-bit would run slower than 32-bit because it means that it has to process more colors, right? But the evedence shows otherwise (I tested it). I actually did see a 5-10 fps difference in the 64-bit Dolphin. But why is that?
Uhhhmmm... No. The discussion is regarding the system/OS, not the color depth. Has to do with memory management and addressable memory and such, check out the link below.

Lifehacker, tips and downloads for getting things done
 

·
No sir, I don't like it.
Joined
·
5,462 Posts
Depending on the game, Windows is faster by 10fps or more. (usually more)

It's not a big deal if you already have a rig that can run games well above full speed.
 

·
Registered
Joined
·
1 Posts
Technically x86 simply refers to a family of processors and the instruction set they all use. It doesn't actually say anything specific about data sizes. The term x86 started out as a 16-bit instruction set for 16-bit processors (the 8086 and 8088 processors), then was extended to a 32-bit instruction set for 32-bit processors (80386 and 80486), and now has been extended to a 64-bit instruction set for 64-bit processors. It used to be written as 80x86 to reflect the changing value in the middle of the chip model numbers, but somewhere along the line the 80 in the front was dropped, leaving just x86.

Macin
 
1 - 11 of 11 Posts
Top