Hello all...
I'm playing FF9. When Pete's 1.55 came out, I immediately downloaded the plugin and tried extended + smoothed sprites filtering option. It sure made FF9 look even better. The only problem I have is when I'm in the menu screen (don't know if that's what it's called
Please see attached screenshot.). It is slow. I could already hear the sound when I navigate, but the pointer (hand) is left behind.
Please tell me. Is there an FF9 plugin setting I missed? or is it just my PC?
Thanks.
m PC config:
Athlon 900, 256MB SDRAM, 32MB GForce2 mx200, using ISOs
myGPU setting:
Plugin: Pete's D3D Driver 1.1.55
Author: Pete Bernert
GFX card: NVIDIA GeForce2 MX/MX 400
Resolution/Color:
- 1024x768 Fullscreen - [16 Bit]
Textures:
- R5G5B5A1
- Filtering: 6
- Caching: 2
Framerate:
- FPS limit: on
- Frame skipping: off
- FPS limit: 60
Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Alpha multipass: on
- Mask bit: off
- Advanced blending: hardware
Misc:
- Scanlines: off [0]
- Unfiltered FB: off
- Dithering: on
- Full vram: off
- Game fixes: on [00000200]
I'm playing FF9. When Pete's 1.55 came out, I immediately downloaded the plugin and tried extended + smoothed sprites filtering option. It sure made FF9 look even better. The only problem I have is when I'm in the menu screen (don't know if that's what it's called
Please tell me. Is there an FF9 plugin setting I missed? or is it just my PC?
Thanks.
m PC config:
Athlon 900, 256MB SDRAM, 32MB GForce2 mx200, using ISOs
myGPU setting:
Plugin: Pete's D3D Driver 1.1.55
Author: Pete Bernert
GFX card: NVIDIA GeForce2 MX/MX 400
Resolution/Color:
- 1024x768 Fullscreen - [16 Bit]
Textures:
- R5G5B5A1
- Filtering: 6
- Caching: 2
Framerate:
- FPS limit: on
- Frame skipping: off
- FPS limit: 60
Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Alpha multipass: on
- Mask bit: off
- Advanced blending: hardware
Misc:
- Scanlines: off [0]
- Unfiltered FB: off
- Dithering: on
- Full vram: off
- Game fixes: on [00000200]