a matter of opinions...
ePSXe still has a lot of glitches for a lot of games.
bleem! doesn't play as many games (I think) But for those games it plays, it plays better than many other emus, on average.
As an example, let's look at Gran Turismo, which works on both bleem! and ePSXe.
bleem! runs it with two minor bugs: no brake lights with 3D acceleration, and some lines around sprites (like trees). Also bleem! has some bugs for it's NeGcon support, but you can work around it.
ePSXe has no NeGcon support at all. It runs GT with sound quality problems, music tracks problem (improved from 1.2.0 to 1.4.0, but still quite irritating), MDEC problem, and inconsistent speed in menus (in game is ok tho).
On the other hand, ePSXe has a lot of features not found in bleem!. Netplay! (requires high speed connection). Graphics and sound plugins; so you can choose among Glide, OpenGL etc for graphics (bleem! only has software and Direct3D), and different sound options too.
All in all, I think ePSXe's problems outweigh it's advantages, compared to bleem!, for playing GT.
Of course, ePSXe is still being updated, whereas bleem! is practically dead (not officially tho). So things might change in the future.
Another game I currently play with bleem! is Jedi Power Battles. It works a lot better with bleem! than with ePSXe.
ePSXe still has a lot of glitches for a lot of games.
bleem! doesn't play as many games (I think) But for those games it plays, it plays better than many other emus, on average.
As an example, let's look at Gran Turismo, which works on both bleem! and ePSXe.
bleem! runs it with two minor bugs: no brake lights with 3D acceleration, and some lines around sprites (like trees). Also bleem! has some bugs for it's NeGcon support, but you can work around it.
ePSXe has no NeGcon support at all. It runs GT with sound quality problems, music tracks problem (improved from 1.2.0 to 1.4.0, but still quite irritating), MDEC problem, and inconsistent speed in menus (in game is ok tho).
On the other hand, ePSXe has a lot of features not found in bleem!. Netplay! (requires high speed connection). Graphics and sound plugins; so you can choose among Glide, OpenGL etc for graphics (bleem! only has software and Direct3D), and different sound options too.
All in all, I think ePSXe's problems outweigh it's advantages, compared to bleem!, for playing GT.
Of course, ePSXe is still being updated, whereas bleem! is practically dead (not officially tho). So things might change in the future.
Another game I currently play with bleem! is Jedi Power Battles. It works a lot better with bleem! than with ePSXe.