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Discussion Starter #1
Hello

My VGA is a intel 945g .It runs Re1 make using directx through vertex sharders .But when I trty to run using opengl, my vga does not work.This is very sad because I use gnu linux all the time.


Are there some way to implement old vertex processing in opengl plugin?

In fact the big problem in opengl is the multiple frame buffer gl extension.

Thanks.
 
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