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· Hackin 'n Slashin
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Memory leak fixed? Hmm perhaps it's worth taking a look at this one.

By the way could you in future please rather link to the download page than just the download link?
 

· Hackin 'n Slashin
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38,506 Posts
I just feel it's safer to link to the download page rather than the download link because then the person clicking knows exactly what they are getting when they click the download link on the download page, whereas when you just provide the download link they suddenly just get a file, no clue from where and no clue if it's safe or not (Granted advanced users know to mouseover a link to see it's url, but if they don't know to do that then they won't know where it's coming from or what it is exactly).
Basically it's just a psychological thing but it looks more like you have questionable intentions if you just provide a download link rather than the source download page.
 

· Hackin 'n Slashin
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Hmm after a bit of testing something is wrong here...it's actually a bit of a step back over 1.0.3.0. There's some sort of strange built-in slowness in the games all of a sudden, cutscenes take longer, commands like button clicking take longer to register and execute, it's as if there is some sort of slow-mo filter applied to everything which gets progressively worse as the games get bigger. (I tested Yu-Gi-Oh! 5Ds Stardust Accelerator WCT2009). There's also a layer that's broken...not sure which one but I can't see my surroundings in the game anymore in YGO 5Ds SA 2009. everything is just black. Also the game's savetype was no longer automatically detected.
 

· Hackin 'n Slashin
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38,506 Posts
Ah removing software lights fixed the missing surroundings
 

· Hackin 'n Slashin
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yeah I must say sound has improved a fair bit
 

· Hackin 'n Slashin
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it's still fairly scratchy...sounds like no$gba on the rare few games where it can't emulate the sound propperly yet and it's all staticy, but the weird repeats, other strange clacks and screeches are all gone yeah.
 
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