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I highly doubt you can run FF8 perfectly with a SIS 630, but if you say so I believe, for now...
Anyway, why use 32bit textures and a 16bit display resolution? You won't be able to see those colors, so you can go down to 16bit textures (R5G5B5A1) and enable dithering.
Anyway, why use 32bit textures and a 16bit display resolution? You won't be able to see those colors, so you can go down to 16bit textures (R5G5B5A1) and enable dithering.