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24 Posts
Discussion Starter · #1 ·
Ok here is the matter what config I have tried I cannot get FF8 to even run :( I have all the latest drivers and I can't figure out why it won't run....I thought it was running through Petes D3D but it just gave me lines then my computer froze.....can anyone tell me of a config that has worked for them? :help:

Whats Up Doc!
1,232 Posts
Ok this is my config....pstt i run ff8 perfect with this config :D

Plugin: Pete's D3D Driver 1.1.53
Author: Pete Bernert
GFX card: SiS 630/730

- 1024x768 Fullscreen - [16 Bit]

- R8G8A8A8
- Filtering: 3
- Caching: 2

- FPS limit: on
- Frame skipping: on
- FPS limit: 62

- Offscreen drawing: 3
- Framebuffer texture: 2
- Alpha multipass: on
- Mask bit: off
- Advanced blending: hardware

- Scanlines: off [0]
- Unfiltered FB: off
- Dithering: on
- Full vram: off
- Game fixes: off [00000000]

SPU Plugin : Pete Dsound audio driver 1.11
CD Plugin: Pete's CDR ASPI/IOCTL Driver 1.7

My system spec:
PIII 733mhz
SiS 630/730 gfx card
52X cd rom drive

Lost in Time
2,289 Posts
I highly doubt you can run FF8 perfectly with a SIS 630, but if you say so I believe, for now...

Anyway, why use 32bit textures and a 16bit display resolution? You won't be able to see those colors, so you can go down to 16bit textures (R5G5B5A1) and enable dithering.

Whats Up Doc!
1,232 Posts
Thanks for that advice Fou-lu :) but honestly i run ff8 and ff9 perfect with my system :p

26 Posts
This one also works.

Runs FF8 (US/CD) perfect, and with decent speed (My system is slow so I need all the speed-ups I can get):

Pete's Software GPU 1.53
- 640x480x16 full-screen video mode
- Frame-skipping off (causes glitches)
- Stretch 1:1 (not like it has any influence, but is fastest on my system)
- No Game Fixes activated
ePSXe Internal SPU
Pete's ASPI CDR 1.6

Running through BIOS (-legaia option)
CDR timing off

Screenshot attached.
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