I've thought of many various things such as using hardware to intercept the data when the card was scanned, but I can't figure any of it out. Basically I'm wondering, when emulating a Nintendo e-Reader, how can I use dot code data cards inside the emulation? Or better yet, how do I rip these codes from the card to use as a .bin, .sav or other various file format?
I apologize if this was already inquired, you see I tried searching and found nothing of value and I'm pretty curious to see how this would work out. :dead:
I apologize if this was already inquired, you see I tried searching and found nothing of value and I'm pretty curious to see how this would work out. :dead: