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Discussion Starter #1
I prefer ePSXe over pcsxr because it is more stable and compatible...

checking the GTE Hacks --> Subpixel precision gets rid of some jittering in Tomb Raider II .. but not completely...Using the OpenGL Driver 1.78 and checking the GTE accuracy option, gets rid of a lot of jittering but it gives me artifacts....

Is there anyway to improve polygon jittering in Tomb Raider II or in general in ePSXe ?
 
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