Hi, congrats for your forum 
My question is how I can make a working rebuilt PSX CD. It's actually a challenge for me: I have a friend that have the 3 only files on FFVIII PAL Dsic 2 (Spanish ver). Since i got the originall retail version of thta game, I open it with IsoBuster and made a filelist.txt (on ISO label -> generate filelist) Why? Because now I have the correct LBA and I can directly open it on the freeware PSX CDGen. Now I try to compile the PSX image with the appropiate option so after a few a rebuilt cue/bin image has been generated. It's possible to emulate it with Daemon Tools, also wih IsoBuster. The file's LBA looks OK, but not the TOC, which it's actually smaller than the original one. I thought it was not a problem since I have done similar ways with PS2 games and work fine. Unfortunately, no emulator can run it: ePSXe crashes, and PSXeven shows an error like "hight cpu latency detected etc".
The "filelist.txt" from FFVIII Disc 2 PAL (Spanish):

My question is how I can make a working rebuilt PSX CD. It's actually a challenge for me: I have a friend that have the 3 only files on FFVIII PAL Dsic 2 (Spanish ver). Since i got the originall retail version of thta game, I open it with IsoBuster and made a filelist.txt (on ISO label -> generate filelist) Why? Because now I have the correct LBA and I can directly open it on the freeware PSX CDGen. Now I try to compile the PSX image with the appropiate option so after a few a rebuilt cue/bin image has been generated. It's possible to emulate it with Daemon Tools, also wih IsoBuster. The file's LBA looks OK, but not the TOC, which it's actually smaller than the original one. I thought it was not a problem since I have done similar ways with PS2 games and work fine. Unfortunately, no emulator can run it: ePSXe crashes, and PSXeven shows an error like "hight cpu latency detected etc".
The "filelist.txt" from FFVIII Disc 2 PAL (Spanish):
I hope you can help me, thanks in advance0000826 , E:\FF8DISC2.IMG
0000024 , E:\SLES_120.84
0000023 , E:\SYSTEM.CNF