Next Generation Emulation banner
1 - 1 of 1 Posts

·
Premium Member
Joined
·
538 Posts
Literally all framebuffer data is read and written in chunks. Only a very limited amount actually comes down in the DMAChain itself. Some data is transfered via register reads/writes, but only when the transfer is small I think.
I guess if the plugin doesn't export the routines needed for chunk reading/writing then everything would be done via the registers, but all current GPU plugins do (I haven't done an exhaustive check of them though).
 
1 - 1 of 1 Posts
Top