plugin settings :
Pete's OpenGL2 Driver 2.7
internal x res: set to 1 high standard enchanced display
internal y res: set to 1 high standard enchanced display
texture filtering: 0 = none same for hires textures, gfx card vram i have at auto detect
fps limit i have checked, along with frame skipping
off screen drtaw: set at 2: extended
framebuffer effects: 3: full
framebuffer upload: 1 standard
only other checkboxes i have checked for this plugin is: Screen fuiltering mdec filter and the gf4/winxp crash fix
Plugin: Pete's OpenGL2 Driver 2.7
Author: Pete Bernert
Resolution/Color:
- 800x600 Window mode
- Internal X resolution: 1
- Internal Y resolution: 1
- Keep psx aspect ratio: on
- No render-to-texture: off
- Filtering: 0
- Hi-Res textures: 0
- TexWin pixel shader: off
- VRam size: 0 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: on
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 1
Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 0
- GF4/XP crash fix: on
- Game fixes: off [00000000]
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ePSXe CDR WNT/W2K core 1.5.2.
ePSXe CDR WNT/W2K core 1.5.2. no check boxes ticked
