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If you have a FSAA capable card.. ie.. voodoo 4, 5, and geforce2's.. Then turn 4xFSAA on and play at a resolution of 640x480.. Here is a shot of a 2d game using this config.. CHeck out the 2d backgrounds... And set filtering to standard or extended without sprites..
 

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Originally posted by Evil Squall
Pete's soft driver --> It is kinda slow on my PC (AMD Duron 800mhz)...
Kazzuya´s plugin 1.7 --> I downloaded this from kazzuya's website. The emulator says that it is 1.6, and it crash whenever I hit "Esc" key.


FSAA capable card? I only got a Riva Tnt2 M64... :eek:
Well.. Using a resolution a mutiple of the original psx resolution or close to it helps lessen the effects of pixel stretching.. That's why I suggested 640x480 with the d3d, ogl, or glide pluggins.. But software pluggins are pretty good for full 2d games.. Can't beat the right combination of settings with hardware pluggins though..

As to your crashes with Kazzuya's soft pluggin, try using epsxe executor to run epsxe and see if the crashes still occur.. Using executor to run epsxe prevents me from crashing everytime I esc out of epsxe..
 
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