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Discussion Starter · #1 ·
hey, I was wondering if any of the modern PSX emus have any sort of PSX debugging capability what I'm looking for is the following:

-breakpoints on CDREAD and load to VRAM
-primitive/texture viewer

is it possible to have those things? would they have to be implemented in one of the graphics plugins? Would someone be willing to add this into their next release of (inseart PSX emu here?)

I really need this to determine the graphics format in a Capcom game (BoF3)]

thank you

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