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Discussion Starter · #1 ·
I have 2 problems when running Pete's OpenGL2 Driver 2.9:

1. When I try to run custom shaders I always get: missing GLslang extensions error

2. Whatever settings I put, I always get: missing framebuffer object extension error

System Specs:

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System Information
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Time of this report: 9/13/2009, 17:27:08
Machine name:
Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.090302-1506)
Language: English (Regional Setting: English)
System Manufacturer: TOSHIBA
System Model: Satellite L305
BIOS: InsydeH2O Version 1.50
Processor: Intel(R) Pentium(R) Dual CPU T3400 @ 2.16GHz (2 CPUs), ~2.2GHz
Memory: 1916MB RAM
Page File: 1586MB used, 2493MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 10
DX Setup Parameters: Not found
DxDiag Version: 6.00.6001.18000 32bit Unicode

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DirectX Debug Levels
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Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

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Display Devices
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Card name: Mobile Intel(R) 4 Series Express Chipset Family
Manufacturer: Intel Corporation
Chip type: Mobile Intel(R) 4 Series Express Chipset Family
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_2A42&SUBSYS_FF671179&REV_07
Display Memory: 829 MB
Dedicated Memory: 128 MB
Shared Memory: 701 MB
Current Mode: 1280 x 800 (32 bit) (60Hz)
Monitor: Generic PnP Monitor
Driver Name: igdumdx32.dll,igd10umd32.dll
Driver Version: 7.15.0010.1502 (English)
DDI Version: 10
Driver Attributes: Final Retail
Driver Date/Size: 6/12/2008 19:37:32, 536576 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Vendor ID: 0x8086
Device ID: 0x2A42
SubSys ID: 0xFF671179
Revision ID: 0x0007
Revision ID: 0x0007
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled

Any help would be grateful.
 
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