Some gamefixes in Beetle Adventure Racing!, here's a video showing fog corrected
Glide64 'Napalm WX' Release 1
Published thursday 20 august 2009 by gonetz
What's new:
1. Glide64 (the plugin)
2. GlideHQ (the texture enhancer)
- As usual, tons of fixes in many games. It's impossible to list them all.
- New microcode implemented: "zSort". All games and demos based on this microcode now work.
- New user interface layout. All settings are now in one interface, including wrapper settings.
- 3 screen shot formats: BMP, PNG, JPEG.
- 3 screen aspect modes: 4:3, 16:9, Stretch
3. Glitch64 (the glide wrapper)
- Bugfixes and optimizations
- Added "Store" mode to cache all textures without modifications. Since texture cache is persistent and automatically loaded with the game, it improves plugin's performance as N64 textures must be converted into an internal format only once.
- Removed user interface
- Removed support for old cards. Your video card MUST support shaders.
- Removed obsolete options
- Bugfixes and optimizations