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Glide64 'Napalm WX' Release 1

8651 Views 13 Replies 5 Participants Last post by  drwhojan
Glide64 'Napalm WX' Release 1

Published thursday 20 august 2009 by gonetz

What's new:
1. Glide64 (the plugin)
  • As usual, tons of fixes in many games. It's impossible to list them all.
  • New microcode implemented: "zSort". All games and demos based on this microcode now work.
  • New user interface layout. All settings are now in one interface, including wrapper settings.
  • 3 screen shot formats: BMP, PNG, JPEG.
  • 3 screen aspect modes: 4:3, 16:9, Stretch
2. GlideHQ (the texture enhancer)
  • Bugfixes and optimizations
  • Added "Store" mode to cache all textures without modifications. Since texture cache is persistent and automatically loaded with the game, it improves plugin's performance as N64 textures must be converted into an internal format only once.
3. Glitch64 (the glide wrapper)
  • Removed user interface
  • Removed support for old cards. Your video card MUST support shaders.
  • Removed obsolete options
  • Bugfixes and optimizations
More and Download @ Glide64 - Home
1 - 6 of 14 Posts

Thanks for the news Squall-Leonhart, Must give it a go in a bit!...

Its also nice to see somethink new come out for a long time!
Some white strips in the goldeneye james bond walk scene cut sequence, But mabe that just my card

HRT lovers?

Of to get somethink to eat lol!
I'm glad to finally see aspect ratio control with a "stretch" option.

What is HRT?
Just found out "Hi-resolution textures"

Show adavnced emulation options in common settings

But no ge-force card yet, O well mabe tommoro, despatched within 24hor is a joke sine it was satday, but its my first time lol!
I like the new Glide64 'Napalm WX' Release 1, But hear are the black lines in goldeneye i was taking about!

Squall-leonhart, Could you please give me a direct link to the fix for this issue?, Thank you.
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Thanks Squall-leonhart, I will give that a try!

I joinup with but i can not yet send a message!, Mabe later.
Glide64_NapalmWX_R1.1 release

After previous release several new issues were reported and fixed:

1. Glide64 (the plugin)
•Fixed tlut mode set in sprite microcode - sky in Glover works correct.
2. GlideHQ (the texture enhancer)
•Fixed high-res textures load on multicore CPU
3. Glitch64 (the glide wrapper)
•Code cleanup and optimizations

Glide64 - Home
1 - 6 of 14 Posts
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