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Discussion Starter · #1 ·
I was wondering if there was a setup that got mario tennis to work correctly....
Right now im using
Jabo's Direct3D7 1.40 - alot of graphics problems
Jabo's DirectSound 1.40 - sounds fine usually
Jabo's DirectInput 1.40 - Input is fine
 

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Sorry but the gfx will still have problems with any video plugin,you will not get perfect gfx for it.
 

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Here

Mario Tennis:use Jabo's Direct3D6 1.5 plug-in,
go to advanced tab, enable force normal blending
and force depth compare and that should fix your problem
 

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Rice's latest GPU plugin does a great job with Mario Tennis.. I've only used the DX Pixel Shader combiner, so I don't know how it'll run with anything else.. if your card supports PS, you should be fine. ;)
 

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Discussion Starter · #7 ·
Salty85 said:
Mario Tennis:use Jabo's Direct3D6 1.5 plug-in,
go to advanced tab, enable force normal blending
and force depth compare and that should fix your problem
Thanks, yours work best.
cooliscool, i only get like 10fps (2fps in videos) with that plugin on my crappy intel card :(
 

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Ah.. no wonder. :p
 

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cooliscool said:
Rice's latest GPU plugin does a great job with Mario Tennis.. I've only used the DX Pixel Shader combiner, so I don't know how it'll run with anything else.. if your card supports PS, you should be fine. ;)
OpenGL mode works better in Mario Tennis than DirectX....seems to be alot less pauses, but it doesn't render the special sprites (doesn't matter really, they're surrounded by black boxes anyways)
 
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