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Today another release of Gebea is now avaliable. Here are the version changes:
» Download Gebea Release 6 <A HREF="http://www.ngemu.com/gba/gebea.php?action=get&id=359">here</A>
» Gebea <A HREF="http://www.cyd.liu.se/~micol972/site/gebea/" TARGET="_blank">homepage</A>
- CPU: General speed improvements by relocation of jump tables
- CPU: Added UMULL/SMULL
- GPU: Fixed a bug in the OBJ rendering code that could cause random crashes
- GPU: Fixed rendering of 16x16 color BGs
- GPU: Added BG2 rotation and scaling in mode 4
- GPU: Added color effects (alpha blend, luma add/sub) for text BGs
- GPU: The emulator will check for MMX support, which is required. SSE2 will be used if available
- MMU: Added the system ROM area (0000-3FFF)
- MMU: Added mirroring of some memory areas
- ALL: Added interrupt support (vblank, hblank and key interrupts are emulated). Writes to IF are not properly handled at the moment
- ALL: Released the source code of the emulator
» Download Gebea Release 6 <A HREF="http://www.ngemu.com/gba/gebea.php?action=get&id=359">here</A>
» Gebea <A HREF="http://www.cyd.liu.se/~micol972/site/gebea/" TARGET="_blank">homepage</A>