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Today another release of Gebea is now avaliable. Here are the version changes:
  • CPU: General speed improvements by relocation of jump tables
  • CPU: Added UMULL/SMULL
  • GPU: Fixed a bug in the OBJ rendering code that could cause random crashes
  • GPU: Fixed rendering of 16x16 color BGs
  • GPU: Added BG2 rotation and scaling in mode 4
  • GPU: Added color effects (alpha blend, luma add/sub) for text BGs
  • GPU: The emulator will check for MMX support, which is required. SSE2 will be used if available
  • MMU: Added the system ROM area (0000-3FFF)
  • MMU: Added mirroring of some memory areas
  • ALL: Added interrupt support (vblank, hblank and key interrupts are emulated). Writes to IF are not properly handled at the moment
  • ALL: Released the source code of the emulator
» Source (as always) : <A HREF="http://www.ngemu.com/forums/showthread.php?p=789175&posted=1#post789175" TARGET="_blank">Chrono Archangel</A> :p

» Download Gebea Release 6 <A HREF="http://www.ngemu.com/gba/gebea.php?action=get&id=359">here</A>
» Gebea <A HREF="http://www.cyd.liu.se/~micol972/site/gebea/" TARGET="_blank">homepage</A>
 
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