Next Generation Emulation banner

1 - 3 of 3 Posts

·
Administrator
Joined
·
8,200 Posts
Discussion Starter #1
Here are the changes. Note that the source code is now available for download and that the emulator does not play commercial games.

CPU: General speed improvements by relocation of jump tables
CPU: Added UMULL/SMULL
GPU: Fixed a bug in the OBJ rendering code that could cause random crashes
GPU: Fixed rendering of 16x16 color BGs
GPU: Added BG2 rotation and scaling in mode 4
GPU: Added color effects (alpha blend, luma add/sub) for text BGs
GPU: The emulator will check for MMX support, which is required. SSE2 will be used if available
MMU: Added the system ROM area (0000-3FFF)
MMU: Added mirroring of some memory areas
ALL: Added interrupt support (vblank, hblank and key interrupts are emulated). Writes to IF are not properly handled at the moment
ALL: Released the source code of the emulator
Visit the home page here
Grab the latest binary and source here
 
1 - 3 of 3 Posts
Top