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Discussion Starter · #1 ·
Another release for this fairly new Gameboy Advance emulator:
  • CPU: Fixed some barrel shifter special cases in both ARM and Thumb mode
  • GPU: Fixed some BG/OBJ tile flipping issues
  • GPU: Added clipping of rotoscaled OBJs
  • GPU: Fixed a bug in the BG layer sorting
  • GPU: Fixed a few IRQ-related bugs
  • GPU: Fixed transparencies for 16x16 color BGs
  • GPU: Fixed rendering of left-most tile for text BGs
  • MMU: Added support for timer interrupts and cascading timers
  • MMU: Added support for DMA interrupts
  • MMU: Added support for fixed address DMA
  • MMU: Writes to the interrupt request flag register should now work properly
  • MMU: Fixed 32-bit reads from the key input register
  • GUI: Layer enabling/disabling in the GPU settings dialogue now work correctly
  • GUI: Added support for zipped roms
» Source: <A HREF="" TARGET="_blank">Chrono Archangel</A>

» Download Gebea Release 10 <A HREF="">here</A>
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