Crazy GFX coder
Dino Crisis Remake is gonna be dope. My problem with most modern games is the heavy focus in pretty graphics and less in what's important which is gameplay and fun. Look at those Switch games for example... they look like 360 games yet they are fun as hell or even Sekiro a game that graphically speaking doesn't look that great but gameplay-wise is the best Samurai game ever made. In the other side we have pretty games such as Ghost of Tsushima but gameplay-wise is trash IMO. Obviously I am speaking for myself so if others like it then great for them.I personally hope future games will work on better / more physics' parts. I want to see more destroyable or interact-able environments or objects, example, if i throw a bomb, i hope stones / rocks / walls can be destroyed, ground can be damaged, etc.
I wish games to have better AI / more variations too. Like MHW, one part i dislike is the part when mounting on a monster, the monster always runs / move to the same place, and the player can only mount on the fixed spot (head, tail, body), which i hope we can "crawl on any part of the body" (like dragon dogma).
Imagine a Dino Crisis remake or a new Dino Crisis game with realistic environments and dinosaurs, together with lots of destructible environments and objects (jungles, trees, etc) and high level dinos AI... my life will be complete.
Also I was very happy to see the bash over MS and Ubisoft over 30fps but where is the bash for this game running at 30fps? others don't have to agree but I think is time to move on and let 30fps behind. 60fps should be the norm on all platforms even if that means reducing the image quality.