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Discussion Starter #1 (Edited)
I've been experimenting further and this time I've gone through the Game Boy Pocket palette.
It's well known that most emulators uses this palette when emulating the Game Boy/Pocket:



As you can see it's not very accurate compared to this:



So what needs to be done to get it to look like that in an emulator?

Well you'll have to input these values in either VBA-M, Gambatte or bgb in their respective color managements.

Color 1
Red 146
Green 158
Blue 130

Color 2
Red 124
Green 138
Blue 107

Color 3
Red 117
Green 129
Blue 100

Color 4
Red 96
Green 108
Blue 79

The result? Well I'll let the picture speak for itself:



As for the Game Boy Light, well I think there might be two correct ones, let me show you:



Color 1
Red 159
Green 189
Blue 217

Color 2
Red 132
Green 161
Blue 200

Color 3
Red 105
Green 134
Blue 182

Color 4
Red 79
Green 100
Blue 136


and



Color 1
Red 0
Green 181
Blue 129

Color 2
Red 0
Green 154
Blue 113

Color 3
Red 0
Green 105
Blue 74

Color 4
Red 0
Green 79
Blue 59

The borders attached are in .bmp format, use them by Right-Click/Options...
Then choose the Graphics tab and then border BMP file: DMG

Enjoy!
 

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